Calling my Shot 

My five-year dry spell making art came to an end a few months ago, as you’d know by the sketches choking your feed. Part of the reason is that I am going to illustrate another comic. I did four of them twenty years ago, and they look terrible, but I’m endlessly proud of them. I’ve learned a lot since then, much of it this winter, like (some) basic anatomy, a little more control with the brush, the usefulness of references, et cetera. I’ve been experimenting with lettering, poses, and panels, I’ve been honing characters’ faces, I’ve been buying the necessary supplies, I’m finding pictures of my old college for backgrounds (which are going to look rough, but that’s what I’m going for). I took a couple of weeks to visualize some of my unrelated characters, and now I’m back to work on the comic prerequisites.  

I’m running out of things to do to prep for doing the comic, so I’ve decided to give it a month. The last week in February, I’m going to sit down and lay out my panels. When that’s done, I break ground on this awesome new paper I bought and see this through. It won’t be great at first, and one day in the future, after I’ve really had the opportunity to hone my craft, I may dig up the old layouts and illustrate issue one and redo it. Or I’ll leave it. The comic series Mage was Matt Wagner’s second book, and it did not start out well. By issue fifteen, his style evolved into the graceful curves of what would be his storytelling through the eighties and nineties.  

As much as I love the scripts I have pounded out, I have entry-level skill, and unless I redraw it every time I have a breakthrough, it will stay that way. My friend in San Francisco shared a video with me about an art class where half the students had to make as many vases as they could in one week, and the other half had to make one perfect vase. The result was that the first half produced the perfect vase first because they were practicing by doing. That’s why I illustrated MortalMan twenty years ago, even though I wasn’t ready. Even though I illustrated two horrible issues of The Book of Jesse, and I still wasn’t ready. I wasn’t ready when I decided to illustrate Three Stories in One and made it most of the way through the book before I got distracted. But I drew a lot of pictures, and they got better. I have a few Three Stories in One illustrations hanging on my wall because I think they’re so cool, including the one where Jeremiah rebounds off of a commercial airliner. 

If I had kept making comics after I moved in with Kate, who knows where I’d be right now with my pen and ink. (Correlation is not causation: My next big project after quitting comics was Three Stories in One, which I started after Kate went to Namibia for a year.) Like having an entry-level-adjacent job at forty-six, I feel like I’m going to be starting out with the skill level of an ambitious college student, whose father I could possibly be. But I’m middle-aged, not dead. 

I start February 26. Cheer me on.  

Block Party

I hesitate to call this feeling writer’s block, but the effect is the same. I’m not sure what to do anymore. This always happens to me. I know where the story’s supposed to go, but I’m not doing a very good job of getting there. I start out strong, and then, within ten pages of an ending, I choke. Whenever a friend or lover has had a similar problem, my solution is, “Write—it doesn’t matter how bad it looks, just write. The hard part is putting the words on the page, and the editing is easy.”  

But really, who can take their own advice? The words I put down are pretty weak (i.e. “He walked over to the door and then he waked through it and then he saw someone and he said, ‘Hey.’), and so I try to compensate by strengthening them a little (i.e. “He staggered over to the entrance, and once he propelled himself through it, his eyes were filled with the silhouette of a figure, to whom he spoke when his voice, husky from a half-decade of smoking, rang out with the following ‘Hey.’”) and kind of give myself a headache from trying too hard. 

So I thought it would review the source material. This made it worse. It’s widely known that artists are their own worst critics. Even someone who thinks himself the finest genius the world has ever known (i.e. Quentin Tarantino or Pablo Picasso) will look at their own work and turn a rancid shade of green. The passage of time between the creation of said art and its reevaluation only makes the green greener. All we want to do is use the skills we’ve picked up since then to create what we had originally intended. Most artists can avoid this revisionism by unleashing their piece upon the world; an act that kind of freezes it in amber. Some artists (I’m looking at you, Mr. Lucas) have amassed enough power that they can continue to poke and prod their work until the world has come to an end. Either way, we’re a notoriously difficult bunch. 

This in mind, I discovered in that the 1999 “Week in the Head” was a tiny, elegant piece of poetry. It was kind of a bittersweet haiku; five syllables of regret followed by seven syllables of delirious longing followed by five syllables of hope. The 2009 “Week in the Head” is turning into a sonnet of regret and longing, but without the hope. 

Let’s be honest, this rewrite is some pretty depressing shit; almost Dickensian in nature (not the Christmas Carol Dickens, either. I’m talking about the Dickens whose original ending of Oliver Twist left the titular character frozen to death in a gutter). I should have called it “Bleak in the Head.” I had no idea how dark it was until I got about 75 percent through the rewrite. There’s a reason I didn’t notice, and that’s because everything the main character has experienced is some variation of something I’ve experienced. Having lived through these traumas, they don’t seem so bad. Hell, I’m using this story as a way of walking off some of the pain. My problem is that I’m not giving him anything to walk toward. 

Originally he had been much more like me, a boy from a medium-sized town for whom New York was the Emerald City. To extend the metaphor a little, my last week in Hastings, Nebraska was my poppy field. As for the flying monkeys … well, there were a lot of drugs. I made it to my Emerald City because I knew that’s where I’d find my future; I’d have to be a grownup to make it there. Having tied the main character’s history to that place, I took away New York’s mystique and replaced it with dread. 

And now, thanks to the magic of writing and rereading (specifically, writing and rereading this journal entry), I’ve finally realized why I’m having such a hard time with this ending: I’ve been missing the single most important ingredient. Now I need to figure out how to fold it into the mixture without disturbing everything I’ve posted online so far. This is going to be tough, but now that I’ve got an Emerald City of my own to find, I think I’m ready to move forward. 

Thank you, blog!